iroh_gossip/net/handles.rs
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//! Topic handles for sending and receiving on a gossip topic.
//!
//! These are returned from [`super::Gossip`].
use std::{
collections::{BTreeSet, HashSet},
pin::Pin,
task::{Context, Poll},
};
use bytes::Bytes;
use futures_lite::{Stream, StreamExt};
use iroh::NodeId;
use serde::{Deserialize, Serialize};
use super::{Error, EventStream};
use crate::{net::TOPIC_EVENTS_DEFAULT_CAP, proto::DeliveryScope};
/// Sender for a gossip topic.
#[derive(Debug, Clone)]
pub struct GossipSender(async_channel::Sender<Command>);
impl GossipSender {
pub(crate) fn new(sender: async_channel::Sender<Command>) -> Self {
Self(sender)
}
/// Broadcasts a message to all nodes.
pub async fn broadcast(&self, message: Bytes) -> Result<(), Error> {
self.0.send(Command::Broadcast(message)).await?;
Ok(())
}
/// Broadcasts a message to our direct neighbors.
pub async fn broadcast_neighbors(&self, message: Bytes) -> Result<(), Error> {
self.0.send(Command::BroadcastNeighbors(message)).await?;
Ok(())
}
/// Joins a set of peers.
pub async fn join_peers(&self, peers: Vec<NodeId>) -> Result<(), Error> {
self.0.send(Command::JoinPeers(peers)).await?;
Ok(())
}
}
/// Subscribed gossip topic.
///
/// This handle is a [`Stream`] of [`Event`]s from the topic, and can be used to send messages.
///
/// Once the [`GossipTopic`] is dropped, the network actor will leave the gossip topic.
///
/// It may be split into sender and receiver parts with [`Self::split`]. In this case, the topic will
/// be left once both the [`GossipSender`] and [`GossipReceiver`] halves are dropped.
#[derive(Debug)]
pub struct GossipTopic {
sender: GossipSender,
receiver: GossipReceiver,
}
impl GossipTopic {
pub(crate) fn new(sender: async_channel::Sender<Command>, receiver: EventStream) -> Self {
Self {
sender: GossipSender::new(sender),
receiver: GossipReceiver::new(receiver),
}
}
/// Splits `self` into [`GossipSender`] and [`GossipReceiver`] parts.
pub fn split(self) -> (GossipSender, GossipReceiver) {
(self.sender, self.receiver)
}
/// Sends a message to all peers.
pub async fn broadcast(&self, message: Bytes) -> Result<(), Error> {
self.sender.broadcast(message).await
}
/// Sends a message to our direct neighbors in the swarm.
pub async fn broadcast_neighbors(&self, message: Bytes) -> Result<(), Error> {
self.sender.broadcast_neighbors(message).await
}
/// Waits until we are connected to at least one node.
///
/// See [`GossipReceiver::joined`] for details.
pub async fn joined(&mut self) -> Result<(), Error> {
self.receiver.joined().await
}
/// Returns `true` if we are connected to at least one node.
pub fn is_joined(&self) -> bool {
self.receiver.is_joined()
}
/// Returns an iterator of the current neighbors in the gossip swarm.
pub fn neighbors(&self) -> impl Iterator<Item = NodeId> + '_ {
self.receiver.neighbors()
}
}
impl Stream for GossipTopic {
type Item = Result<Event, Error>;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
Pin::new(&mut self.receiver).poll_next(cx)
}
}
/// Receiver for gossip events on a topic.
///
/// This is a [`Stream`] of [`Event`]s emitted from the topic.
#[derive(derive_more::Debug)]
pub struct GossipReceiver {
#[debug("EventStream")]
stream: EventStream,
neighbors: HashSet<NodeId>,
}
impl GossipReceiver {
pub(crate) fn new(events_rx: EventStream) -> Self {
Self {
stream: events_rx,
neighbors: Default::default(),
}
}
/// Lists our current direct neighbors.
pub fn neighbors(&self) -> impl Iterator<Item = NodeId> + '_ {
self.neighbors.iter().copied()
}
/// Waits until we are connected to at least one node.
///
/// Progresses the event stream to the first [`GossipEvent::NeighborUp`] event.
///
/// Note that this consumes this initial `NeighborUp` event. If you want to track
/// neighbors, use [`Self::neighbors`] after awaiting [`Self::joined`], and then
/// continue to track `NeighborUp` events on the event stream.
pub async fn joined(&mut self) -> Result<(), Error> {
while !self.is_joined() {
let _event = self.next().await.ok_or(Error::ReceiverClosed)??;
}
Ok(())
}
/// Returns `true` if we are connected to at least one node.
pub fn is_joined(&self) -> bool {
!self.neighbors.is_empty()
}
}
impl Stream for GossipReceiver {
type Item = Result<Event, Error>;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
let item = std::task::ready!(Pin::new(&mut self.stream).poll_next(cx));
if let Some(Ok(item)) = &item {
match item {
Event::Gossip(GossipEvent::NeighborUp(node_id)) => {
self.neighbors.insert(*node_id);
}
Event::Gossip(GossipEvent::NeighborDown(node_id)) => {
self.neighbors.remove(node_id);
}
_ => {}
}
}
Poll::Ready(item)
}
}
/// Events emitted from a gossip topic with a lagging notification.
///
/// This is the item of the [`GossipReceiver`] stream. It wraps the actual gossip events to also
/// provide a notification if we missed gossip events for the topic.
#[derive(Serialize, Deserialize, Debug, Eq, PartialEq)]
pub enum Event {
/// We received an event.
Gossip(GossipEvent),
/// We missed some messages because our [`GossipReceiver`] was not progressing fast enough.
Lagged,
}
/// Events emitted from a gossip topic.
///
/// These are the events emitted from a [`GossipReceiver`], wrapped in [`Event::Gossip`].
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Serialize, Deserialize)]
pub enum GossipEvent {
/// We have a new, direct neighbor in the swarm membership layer for this topic.
NeighborUp(NodeId),
/// We dropped direct neighbor in the swarm membership layer for this topic.
NeighborDown(NodeId),
/// We received a gossip message for this topic.
Received(Message),
}
impl From<crate::proto::Event<NodeId>> for GossipEvent {
fn from(event: crate::proto::Event<NodeId>) -> Self {
match event {
crate::proto::Event::NeighborUp(node_id) => Self::NeighborUp(node_id),
crate::proto::Event::NeighborDown(node_id) => Self::NeighborDown(node_id),
crate::proto::Event::Received(message) => Self::Received(Message {
content: message.content,
scope: message.scope,
delivered_from: message.delivered_from,
}),
}
}
}
/// A gossip message
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, derive_more::Debug, Serialize, Deserialize)]
pub struct Message {
/// The content of the message
#[debug("Bytes({})", self.content.len())]
pub content: Bytes,
/// The scope of the message.
/// This tells us if the message is from a direct neighbor or actual gossip.
pub scope: DeliveryScope,
/// The node that delivered the message. This is not the same as the original author.
pub delivered_from: NodeId,
}
/// A stream of commands for a gossip subscription.
pub type CommandStream = Pin<Box<dyn Stream<Item = Command> + Send + Sync + 'static>>;
/// Command for a gossip topic.
#[derive(Serialize, Deserialize, derive_more::Debug)]
pub enum Command {
/// Broadcasts a message to all nodes in the swarm.
Broadcast(#[debug("Bytes({})", _0.len())] Bytes),
/// Broadcasts a message to all direct neighbors.
BroadcastNeighbors(#[debug("Bytes({})", _0.len())] Bytes),
/// Connects to a set of peers.
JoinPeers(Vec<NodeId>),
}
/// Options for joining a gossip topic.
#[derive(Serialize, Deserialize, Debug)]
pub struct JoinOptions {
/// The initial bootstrap nodes.
pub bootstrap: BTreeSet<NodeId>,
/// The maximum number of messages that can be buffered in a subscription.
///
/// If this limit is reached, the subscriber will receive a `Lagged` response,
/// the message will be dropped, and the subscriber will be closed.
///
/// This is to prevent a single slow subscriber from blocking the dispatch loop.
/// If a subscriber is lagging, it should be closed and re-opened.
pub subscription_capacity: usize,
}
impl JoinOptions {
/// Creates [`JoinOptions`] with the provided bootstrap nodes and the default subscription
/// capacity.
pub fn with_bootstrap(nodes: impl IntoIterator<Item = NodeId>) -> Self {
Self {
bootstrap: nodes.into_iter().collect(),
subscription_capacity: TOPIC_EVENTS_DEFAULT_CAP,
}
}
}