pub struct Connection<State: ConnectionState = HandshakeCompleted> { /* private fields */ }Expand description
A QUIC connection.
If all references to a connection (including every clone of the Connection handle,
streams of incoming streams, and the various stream types) have been dropped, then the
connection will be automatically closed with an error_code of 0 and an empty reason. You
can also close the connection explicitly by calling Connection::close.
Closing the connection immediately abandons efforts to deliver data to the peer. Upon
receiving CONNECTION_CLOSE the peer may drop any stream data not yet delivered to the
application. Connection::close describes in more detail how to gracefully close a
connection without losing application data.
May be cloned to obtain another handle to the same connection.
Implementations§
Source§impl<T: ConnectionState> Connection<T>
impl<T: ConnectionState> Connection<T>
Sourcepub fn open_uni(&self) -> OpenUni<'_> ⓘ
pub fn open_uni(&self) -> OpenUni<'_> ⓘ
Initiates a new outgoing unidirectional stream.
A unidirectional stream can only transmit data from the endpoint which opens the stream, the endpoint accepting the stream can not send any data back on the same stream.
§QUIC streams
QUIC can multiplex many streams onto a single connection. Streams can be short or long lived and may be opened and closed without incurring any extra cost. The data sent in each stream is delivered strictly ordered, yet multiple streams will be transmitted interleaved and packet loss on one stream will not delay other streams. Thus streams do not suffer head-of-line blocking.
§Opening streams
Both peers of a connection can open streams at any time. Opening a new stream does not incur any extra overhead compared to sending data on an existing stream. However only once some data has been transmitted on the stream, will the peer become aware of the newly opened stream.
§Accepting streams
Each stream needs to be accepted by the peer, using either Self::accept_uni or
Self::accept_bi depending on the stream type. Repeated accept call will yield a
new stream whenever the peer opens a new stream.
Note that opening a stream is not sufficient for the accept call to yield a new
stream. Data must be sent on a stream before the respective accept call at the peer
will yield a RecvStream.
§Stream priorities
Streams can have different priorities set using SendStream::set_priority. Data
of streams with a higher priority will be transmitted to the peer before data from
streams with a lower priority.
§Stream limits
The number of streams which can be open concurrently defaults to
QuicTransportConfigBuilder::max_concurrent_uni_streams and
QuicTransportConfigBuilder::max_concurrent_bidi_streams. While the connection is
open these limits can be changed using Self::set_max_concurrent_uni_streams and
Self::set_max_concurrent_bi_streams.
Each stream has a receive window of a maximum number of bytes that may be
in-flight before the sender is blocked from transmitting more. This is configured in
QuicTransportConfigBuilder::stream_receive_window. There is also a
QuicTransportConfigBuilder::receive_window which applies to all streams combined
and can be changed during a connection using Self::set_receive_window.
The protocol limits the total number of streams during the lifetime of a connection to 2**62, this limit applies to the sum of uni- and bi-directional streams. For most practical purposes this is essentially unlimited.
Sourcepub fn open_bi(&self) -> OpenBi<'_> ⓘ
pub fn open_bi(&self) -> OpenBi<'_> ⓘ
Initiates a new outgoing bidirectional stream.
Bidirectional streams allows both peers to send as well as receive data. They act as a pair of related unidirectional streams.
See Self::open_uni for a detailed description of how streams work.
Sourcepub fn accept_uni(&self) -> AcceptUni<'_> ⓘ
pub fn accept_uni(&self) -> AcceptUni<'_> ⓘ
Accepts the next incoming uni-directional stream.
See Self::open_uni for a detailed description of how streams work.
Sourcepub fn accept_bi(&self) -> AcceptBi<'_> ⓘ
pub fn accept_bi(&self) -> AcceptBi<'_> ⓘ
Accepts the next incoming bidirectional stream.
See Self::open_uni for a detailed description of how streams work.
Sourcepub fn read_datagram(&self) -> ReadDatagram<'_> ⓘ
pub fn read_datagram(&self) -> ReadDatagram<'_> ⓘ
Receives an application datagram.
Sourcepub fn read_many_datagrams<'a, 'b>(
&'a self,
out: &'b mut [Bytes],
) -> ReadManyDatagrams<'a, 'b> ⓘ
pub fn read_many_datagrams<'a, 'b>( &'a self, out: &'b mut [Bytes], ) -> ReadManyDatagrams<'a, 'b> ⓘ
Receives a batch of application datagrams into out, in arrival order.
This is the batch analogue of read_datagram(). The returned
future resolves once at least one datagram is buffered, drains up to out.len() of
them into out from the front, and yields the count written. Use this instead of
read_datagram() in a loop when forwarding bursts: a whole batch is taken under a
single lock hold.
Sourcepub async fn closed(&self) -> ConnectionError
pub async fn closed(&self) -> ConnectionError
Waits for the connection to be closed for any reason.
Despite the return type’s name, closed connections are often not an error condition
at the application layer. Cases that might be routine include
ConnectionError::LocallyClosed and ConnectionError::ApplicationClosed.
Sourcepub fn close_reason(&self) -> Option<ConnectionError>
pub fn close_reason(&self) -> Option<ConnectionError>
If the connection is closed, the reason why.
Returns None if the connection is still open.
Sourcepub fn close(&self, error_code: VarInt, reason: &[u8])
pub fn close(&self, error_code: VarInt, reason: &[u8])
Closes the connection immediately.
Pending operations will fail immediately with ConnectionError::LocallyClosed. No
more data is sent to the peer and the peer may drop buffered data upon receiving the
CONNECTION_CLOSE frame.
error_code and reason are not interpreted, and are provided directly to the
peer.
reason will be truncated to fit in a single packet with overhead; to improve odds
that it is preserved in full, it should be kept under 1KiB.
§Gracefully closing a connection
Only the peer last receiving application data can be certain that all data is
delivered. The only reliable action it can then take is to close the connection,
potentially with a custom error code. The delivery of the final CONNECTION_CLOSE
frame is very likely if both endpoints stay online long enough, calling
Endpoint::close will wait to provide sufficient time. Otherwise, the remote peer
will time out the connection, provided that the idle timeout is not disabled.
The sending side can not guarantee all stream data is delivered to the remote
application. It only knows the data is delivered to the QUIC stack of the remote
endpoint. Once the local side sends a CONNECTION_CLOSE frame in response to calling
close the remote endpoint may drop any data it received but is as yet
undelivered to the application, including data that was acknowledged as received to
the local endpoint.
Sourcepub fn send_datagram(&self, data: Bytes) -> Result<(), SendDatagramError>
pub fn send_datagram(&self, data: Bytes) -> Result<(), SendDatagramError>
Transmits data as an unreliable, unordered application datagram.
Application datagrams are a low-level primitive. They may be lost or delivered out
of order, and data must both fit inside a single QUIC packet and be smaller than
the maximum dictated by the peer.
Sourcepub fn send_many_datagrams(
&self,
datagrams: &[Bytes],
) -> Result<usize, SendDatagramError>
pub fn send_many_datagrams( &self, datagrams: &[Bytes], ) -> Result<usize, SendDatagramError>
Transmits many unreliable, unordered application datagrams in a single call.
This is the batch analogue of send_datagram(): it queues the
whole batch under one lock hold and wakes the driver once, reducing the per-datagram
overhead of calling send_datagram() repeatedly. Like send_datagram(), older queued
datagrams may be dropped to make room.
Returns the number of datagrams queued. The batch is rejected with
SendDatagramError::TooLarge if any datagram exceeds the maximum datagram size.
Sourcepub fn send_datagram_wait(&self, data: Bytes) -> SendDatagram<'_> ⓘ
pub fn send_datagram_wait(&self, data: Bytes) -> SendDatagram<'_> ⓘ
Transmits data as an unreliable, unordered application datagram
Unlike send_datagram(), this method will wait for buffer space during congestion
conditions, which effectively prioritizes old datagrams over new datagrams.
See send_datagram() for details.
Sourcepub fn max_datagram_size(&self) -> Option<usize>
pub fn max_datagram_size(&self) -> Option<usize>
Computes the maximum size of datagrams that may be passed to send_datagram.
Returns None if datagrams are unsupported by the peer or disabled locally.
This may change over the lifetime of a connection according to variation in the path MTU estimate. The peer can also enforce an arbitrarily small fixed limit, but if the peer’s limit is large this is guaranteed to be a little over a kilobyte at minimum.
Not necessarily the maximum size of received datagrams.
Sourcepub fn datagram_send_buffer_space(&self) -> usize
pub fn datagram_send_buffer_space(&self) -> usize
Bytes available in the outgoing datagram buffer.
When greater than zero, calling send_datagram with a
datagram of at most this size is guaranteed not to cause older datagrams to be
dropped.
Sourcepub fn rtt(&self, path_id: PathId) -> Option<Duration>
pub fn rtt(&self, path_id: PathId) -> Option<Duration>
Current best estimate of this connection’s latency (round-trip-time).
Sourcepub fn stats(&self) -> ConnectionStats
pub fn stats(&self) -> ConnectionStats
Returns connection statistics.
Sourcepub fn congestion_state(&self, path_id: PathId) -> Option<Box<dyn Controller>>
pub fn congestion_state(&self, path_id: PathId) -> Option<Box<dyn Controller>>
Current state of the congestion control algorithm, for debugging purposes.
Sourcepub fn handshake_data(&self) -> Option<Box<dyn Any>>
pub fn handshake_data(&self) -> Option<Box<dyn Any>>
Parameters negotiated during the handshake.
Guaranteed to return Some on fully established connections or after
Connecting::handshake_data() succeeds. See that method’s documentations for
details on the returned value.
Sourcepub fn peer_identity(&self) -> Option<Box<dyn Any>>
pub fn peer_identity(&self) -> Option<Box<dyn Any>>
Sourcepub fn stable_id(&self) -> usize
pub fn stable_id(&self) -> usize
A stable identifier for this connection.
Peer addresses and connection IDs can change, but this value will remain fixed for the lifetime of the connection.
Sourcepub fn export_keying_material(
&self,
output: &mut [u8],
label: &[u8],
context: &[u8],
) -> Result<(), ExportKeyingMaterialError>
pub fn export_keying_material( &self, output: &mut [u8], label: &[u8], context: &[u8], ) -> Result<(), ExportKeyingMaterialError>
Derives keying material from this connection’s TLS session secrets.
When both peers call this method with the same label and context
arguments and output buffers of equal length, they will get the
same sequence of bytes in output. These bytes are cryptographically
strong and pseudorandom, and are suitable for use as keying material.
See RFC5705 for more information.
Sourcepub fn set_max_concurrent_uni_streams(&self, count: VarInt)
pub fn set_max_concurrent_uni_streams(&self, count: VarInt)
Modifies the number of unidirectional streams that may be concurrently opened.
No streams may be opened by the peer unless fewer than count are already
open. Large counts increase both minimum and worst-case memory consumption.
Sourcepub fn set_receive_window(&self, receive_window: VarInt)
pub fn set_receive_window(&self, receive_window: VarInt)
Sets the connection-level flow control receive window.
Sourcepub fn set_max_concurrent_bi_streams(&self, count: VarInt)
pub fn set_max_concurrent_bi_streams(&self, count: VarInt)
Modifies the number of bidirectional streams that may be concurrently opened.
No streams may be opened by the peer unless fewer than count are already
open. Large counts increase both minimum and worst-case memory consumption.
Source§impl Connection<HandshakeCompleted>
impl Connection<HandshakeCompleted>
Sourcepub fn remote_id(&self) -> EndpointId
pub fn remote_id(&self) -> EndpointId
Returns the EndpointId from the peer’s TLS certificate.
The PublicKey of an endpoint is also known as an EndpointId. This PublicKey is
included in the TLS certificate presented during the handshake when connecting.
This function allows you to get the EndpointId of the remote endpoint of this
connection.
Sourcepub fn paths(&self) -> PathList<'_>
pub fn paths(&self) -> PathList<'_>
Returns the currently open network paths for this connection.
A connection typically has one path via the relay server and,
once holepunching succeeds, a direct path. The returned
PathList is a snapshot taken at call time: it does not
reflect later changes, and it does not include paths that have
already closed.
To observe changes over time, see Connection::paths_stream
for a stream of PathList snapshots and
Connection::path_events for individual PathEvents.
Sourcepub fn paths_stream(&self) -> PathListStream<'_>
pub fn paths_stream(&self) -> PathListStream<'_>
Returns a stream of PathList snapshots for this connection.
Yields the current snapshot on the first poll, and a fresh snapshot whenever the open paths or the selected path change. Ends when the connection closes.
The stream borrows this Connection. To consume it from a
spawned task, move a Connection clone into the task and
call this method inside.
Sourcepub fn path_events(&self) -> PathEventStream
pub fn path_events(&self) -> PathEventStream
Returns a stream of PathEvents for this connection.
Each event reports one of: a path opened, a path closed (with
final per-path statistics), the selected transmission path
changed, or the consumer fell behind. The stream ends when the
connection closes. It does not borrow this Connection and
may be moved into a spawned task.
If the consumer does not poll fast enough, the stream yields a
single PathEvent::Lagged; the current state of the open
paths and the selected path remains recoverable via
Connection::paths.
Sourcepub fn weak_handle(&self) -> WeakConnectionHandle
pub fn weak_handle(&self) -> WeakConnectionHandle
Returns a WeakConnectionHandle for this connection.
A WeakConnectionHandle does not keep the connection alive. It can be used to
wait for the connection to be closed via WeakConnectionHandle::closed and to
attempt to upgrade back to a strong Connection via
WeakConnectionHandle::upgrade.
Source§impl Connection<IncomingZeroRtt>
impl Connection<IncomingZeroRtt>
Sourcepub fn alpn(&self) -> Option<Vec<u8>>
pub fn alpn(&self) -> Option<Vec<u8>>
Extracts the ALPN protocol from the peer’s handshake data.
Sourcepub async fn handshake_completed(&self) -> Result<Connection, ConnectingError>
pub async fn handshake_completed(&self) -> Result<Connection, ConnectingError>
Waits until the full handshake occurs and then returns a Connection.
This may fail with ConnectingError::ConnectionError, if there was
some general failure with the connection, such as a network timeout since
we accepted the connection.
This may fail with ConnectingError::HandshakeFailure, if the other side
doesn’t use the right TLS authentication, which usually every iroh endpoint
uses and requires.
Thus, those errors should only occur if someone connects to you with a modified iroh endpoint or with a plain QUIC client.
Sourcepub fn remote_id(&self) -> Result<EndpointId, RemoteEndpointIdError>
pub fn remote_id(&self) -> Result<EndpointId, RemoteEndpointIdError>
Returns the EndpointId from the peer’s TLS certificate.
The PublicKey of an endpoint is also known as an EndpointId. This PublicKey is
included in the TLS certificate presented during the handshake when connecting.
This function allows you to get the EndpointId of the remote endpoint of this
connection.
Source§impl Connection<OutgoingZeroRtt>
impl Connection<OutgoingZeroRtt>
Sourcepub fn alpn(&self) -> Option<Vec<u8>>
pub fn alpn(&self) -> Option<Vec<u8>>
Extracts the ALPN protocol from the peer’s handshake data.
Sourcepub async fn handshake_completed(
&self,
) -> Result<ZeroRttStatus, ConnectingError>
pub async fn handshake_completed( &self, ) -> Result<ZeroRttStatus, ConnectingError>
Waits until the full handshake occurs and returns a ZeroRttStatus.
If ZeroRttStatus::Accepted is returned, then any streams created before
the handshake has completed can still be used.
If ZeroRttStatus::Rejected is returned, then any streams created before
the handshake will error and any data sent should be re-sent on a
new stream.
This may fail with ConnectingError::ConnectionError, if there was
some general failure with the connection, such as a network timeout since
we initiated the connection.
This may fail with ConnectingError::HandshakeFailure, if the other side
doesn’t use the right TLS authentication, which usually every iroh endpoint
uses and requires.
Thus, those errors should only occur if someone connects to you with a modified iroh endpoint or with a plain QUIC client.
Sourcepub fn remote_id(&self) -> Result<EndpointId, RemoteEndpointIdError>
pub fn remote_id(&self) -> Result<EndpointId, RemoteEndpointIdError>
Returns the EndpointId from the peer’s TLS certificate.
The PublicKey of an endpoint is also known as an EndpointId. This PublicKey is
included in the TLS certificate presented during the handshake when connecting.
This function allows you to get the EndpointId of the remote endpoint of this
connection.
Trait Implementations§
Source§impl<State: Clone + ConnectionState> Clone for Connection<State>
impl<State: Clone + ConnectionState> Clone for Connection<State>
Source§fn clone(&self) -> Connection<State>
fn clone(&self) -> Connection<State>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl<State> Freeze for Connection<State>
impl<State> RefUnwindSafe for Connection<State>
impl<State> Send for Connection<State>
impl<State> Sync for Connection<State>
impl<State> Unpin for Connection<State>
impl<State> UnwindSafe for Connection<State>
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