Connection

Struct Connection 

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pub struct Connection(/* private fields */);
Expand description

A QUIC connection.

If all references to a connection (including every clone of the Connection handle, streams of incoming streams, and the various stream types) have been dropped, then the connection will be automatically closed with an error_code of 0 and an empty reason. You can also close the connection explicitly by calling Connection::close().

Closing the connection immediately abandons efforts to deliver data to the peer. Upon receiving CONNECTION_CLOSE the peer may drop any stream data not yet delivered to the application. Connection::close() describes in more detail how to gracefully close a connection without losing application data.

May be cloned to obtain another handle to the same connection.

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impl Connection

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pub fn weak_handle(&self) -> WeakConnectionHandle

Returns a weak reference to the inner connection struct.

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pub fn open_uni(&self) -> OpenUni<'_>

Initiate a new outgoing unidirectional stream.

Streams are cheap and instantaneous to open unless blocked by flow control. As a consequence, the peer won’t be notified that a stream has been opened until the stream is actually used.

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pub fn open_bi(&self) -> OpenBi<'_>

Initiate a new outgoing bidirectional stream.

Streams are cheap and instantaneous to open unless blocked by flow control. As a consequence, the peer won’t be notified that a stream has been opened until the stream is actually used. Calling open_bi() then waiting on the RecvStream without writing anything to SendStream will never succeed.

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pub fn accept_uni(&self) -> AcceptUni<'_>

Accept the next incoming uni-directional stream

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pub fn accept_bi(&self) -> AcceptBi<'_>

Accept the next incoming bidirectional stream

Important Note: The Connection that calls open_bi() must write to its SendStream before the other Connection is able to accept_bi(). Calling open_bi() then waiting on the RecvStream without writing anything to SendStream will never succeed.

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pub fn read_datagram(&self) -> ReadDatagram<'_>

Receive an application datagram

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pub fn open_path_ensure( &self, addr: SocketAddr, initial_status: PathStatus, ) -> OpenPath

Opens a new path if no path exists yet for the remote address.

Otherwise behaves exactly as open_path.

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pub fn open_path( &self, addr: SocketAddr, initial_status: PathStatus, ) -> OpenPath

Opens an additional path if the multipath extension is negotiated.

The returned future completes once the path is either fully opened and ready to carry application data, or if there was an error.

Dropping the returned future does not cancel the opening of the path, the PathEvent::Opened event will still be emitted from Self::path_events if the path opens. The PathId for the events can be extracted from OpenPath::path_id.

Failure to open a path can either occur immediately, before polling the returned future, or at a later time. If the failure is immediate OpenPath::path_id will return None and the future will be ready immediately. If the failure happens later, a PathEvent will be emitted.

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pub fn path(&self, id: PathId) -> Option<Path>

Returns the Path structure of an open path

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pub fn path_events(&self) -> Receiver<PathEvent>

A broadcast receiver of PathEvents for all paths in this connection

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pub fn nat_traversal_updates(&self) -> Receiver<Event>

A broadcast receiver of iroh_hp::Events for updates about server addresses

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pub async fn closed(&self) -> ConnectionError

Wait for the connection to be closed for any reason

Despite the return type’s name, closed connections are often not an error condition at the application layer. Cases that might be routine include ConnectionError::LocallyClosed and ConnectionError::ApplicationClosed.

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pub fn on_closed(&self) -> OnClosed

Wait for the connection to be closed without keeping a strong reference to the connection

Returns a future that resolves, once the connection is closed, to a tuple of (ConnectionError, ConnectionStats).

Calling Self::closed keeps the connection alive until it is either closed locally via Connection::close or closed by the remote peer. This function instead does not keep the connection itself alive, so if all other clones of the connection are dropped, the connection will be closed implicitly even if there are futures returned from this function still being awaited.

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pub fn close_reason(&self) -> Option<ConnectionError>

If the connection is closed, the reason why.

Returns None if the connection is still open.

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pub fn close(&self, error_code: VarInt, reason: &[u8])

Close the connection immediately.

Pending operations will fail immediately with ConnectionError::LocallyClosed. No more data is sent to the peer and the peer may drop buffered data upon receiving the CONNECTION_CLOSE frame.

error_code and reason are not interpreted, and are provided directly to the peer.

reason will be truncated to fit in a single packet with overhead; to improve odds that it is preserved in full, it should be kept under 1KiB.

§Gracefully closing a connection

Only the peer last receiving application data can be certain that all data is delivered. The only reliable action it can then take is to close the connection, potentially with a custom error code. The delivery of the final CONNECTION_CLOSE frame is very likely if both endpoints stay online long enough, and Endpoint::wait_idle() can be used to provide sufficient time. Otherwise, the remote peer will time out the connection, provided that the idle timeout is not disabled.

The sending side can not guarantee all stream data is delivered to the remote application. It only knows the data is delivered to the QUIC stack of the remote endpoint. Once the local side sends a CONNECTION_CLOSE frame in response to calling close() the remote endpoint may drop any data it received but is as yet undelivered to the application, including data that was acknowledged as received to the local endpoint.

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pub async fn handshake_confirmed(&self) -> Result<(), ConnectionError>

Wait for the handshake to be confirmed.

As a server, who must be authenticated by clients, this happens when the handshake completes upon receiving a TLS Finished message from the client. In return, the server send a HANDSHAKE_DONE frame.

As a client, this happens when receiving a HANDSHAKE_DONE frame. At this point, the server has either accepted our authentication, or, if client authentication is not required, accepted our lack of authentication.

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pub fn send_datagram(&self, data: Bytes) -> Result<(), SendDatagramError>

Transmit data as an unreliable, unordered application datagram

Application datagrams are a low-level primitive. They may be lost or delivered out of order, and data must both fit inside a single QUIC packet and be smaller than the maximum dictated by the peer.

Previously queued datagrams which are still unsent may be discarded to make space for this datagram, in order of oldest to newest.

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pub fn send_datagram_wait(&self, data: Bytes) -> SendDatagram<'_>

Transmit data as an unreliable, unordered application datagram

Unlike send_datagram(), this method will wait for buffer space during congestion conditions, which effectively prioritizes old datagrams over new datagrams.

See send_datagram() for details.

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pub fn max_datagram_size(&self) -> Option<usize>

Compute the maximum size of datagrams that may be passed to send_datagram().

Returns None if datagrams are unsupported by the peer or disabled locally.

This may change over the lifetime of a connection according to variation in the path MTU estimate. The peer can also enforce an arbitrarily small fixed limit, but if the peer’s limit is large this is guaranteed to be a little over a kilobyte at minimum.

Not necessarily the maximum size of received datagrams.

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pub fn datagram_send_buffer_space(&self) -> usize

Bytes available in the outgoing datagram buffer

When greater than zero, calling send_datagram() with a datagram of at most this size is guaranteed not to cause older datagrams to be dropped.

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pub fn side(&self) -> Side

The side of the connection (client or server)

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pub fn remote_address(&self) -> SocketAddr

The peer’s UDP address

If ServerConfig::migration is true, clients may change addresses at will, e.g. when switching to a cellular internet connection.

If multipath is enabled this will return the address of any path, and may not be consistent. Prefer Path::remote_address instead.

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pub fn local_ip(&self) -> Option<IpAddr>

The local IP address which was used when the peer established the connection

This can be different from the address the endpoint is bound to, in case the endpoint is bound to a wildcard address like 0.0.0.0 or ::.

This will return None for clients, or when the platform does not expose this information. See quinn_udp::RecvMeta::dst_ip for a list of supported platforms when using quinn_udp for I/O, which is the default.

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pub fn rtt(&self, path_id: PathId) -> Option<Duration>

Current best estimate of this connection’s latency (round-trip-time)

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pub fn stats(&self) -> ConnectionStats

Returns connection statistics

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pub fn path_stats(&self, path_id: PathId) -> Option<PathStats>

Returns path statistics

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pub fn congestion_state(&self, path_id: PathId) -> Option<Box<dyn Controller>>

Current state of the congestion control algorithm, for debugging purposes

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pub fn handshake_data(&self) -> Option<Box<dyn Any>>

Parameters negotiated during the handshake

Guaranteed to return Some on fully established connections or after Connecting::handshake_data() succeeds. See that method’s documentations for details on the returned value.

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pub fn peer_identity(&self) -> Option<Box<dyn Any>>

Cryptographic identity of the peer

The dynamic type returned is determined by the configured Session. For the default rustls session, the return value can be downcast to a Vec<[rustls::pki_types::CertificateDer]>

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pub fn stable_id(&self) -> usize

A stable identifier for this connection

Peer addresses and connection IDs can change, but this value will remain fixed for the lifetime of the connection.

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pub fn force_key_update(&self)

Update traffic keys spontaneously

This primarily exists for testing purposes.

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pub fn export_keying_material( &self, output: &mut [u8], label: &[u8], context: &[u8], ) -> Result<(), ExportKeyingMaterialError>

Derive keying material from this connection’s TLS session secrets.

When both peers call this method with the same label and context arguments and output buffers of equal length, they will get the same sequence of bytes in output. These bytes are cryptographically strong and pseudorandom, and are suitable for use as keying material.

See RFC5705 for more information.

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pub fn set_max_concurrent_uni_streams(&self, count: VarInt)

Modify the number of remotely initiated unidirectional streams that may be concurrently open

No streams may be opened by the peer unless fewer than count are already open. Large counts increase both minimum and worst-case memory consumption.

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pub fn set_send_window(&self, send_window: u64)

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pub fn set_receive_window(&self, receive_window: VarInt)

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pub fn set_max_concurrent_bi_streams(&self, count: VarInt)

Modify the number of remotely initiated bidirectional streams that may be concurrently open

No streams may be opened by the peer unless fewer than count are already open. Large counts increase both minimum and worst-case memory consumption.

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pub fn observed_external_addr(&self) -> Receiver<Option<SocketAddr>>

Track changed on our external address as reported by the peer.

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pub fn is_multipath_enabled(&self) -> bool

Is multipath enabled?

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pub fn add_nat_traversal_address( &self, address: SocketAddr, ) -> Result<(), Error>

Registers one address at which this endpoint might be reachable

When the NAT traversal extension is negotiated, servers send these addresses to clients in ADD_ADDRESS frames. This allows clients to obtain server address candidates to initiate NAT traversal attempts. Clients provide their own reachable addresses in REACH_OUT frames when Self::initiate_nat_traversal_round is called.

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pub fn remove_nat_traversal_address( &self, address: SocketAddr, ) -> Result<(), Error>

Removes one or more addresses from the set of addresses at which this endpoint is reachable

When the NAT traversal extension is negotiated, servers send address removals to clients in REMOVE_ADDRESS frames. This allows clients to stop using outdated server address candidates that are no longer valid for NAT traversal.

For clients, removed addresses will no longer be advertised in REACH_OUT frames.

Addresses not present in the set will be silently ignored.

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pub fn get_local_nat_traversal_addresses( &self, ) -> Result<Vec<SocketAddr>, Error>

Get the current local nat traversal addresses

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pub fn get_remote_nat_traversal_addresses( &self, ) -> Result<Vec<SocketAddr>, Error>

Get the currently advertised nat traversal addresses by the server

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pub fn initiate_nat_traversal_round(&self) -> Result<Vec<SocketAddr>, Error>

Initiates a new nat traversal round

A nat traversal round involves advertising the client’s local addresses in REACH_OUT frames, and initiating probing of the known remote addresses. When a new round is initiated, the previous one is cancelled, and paths that have not been opened are closed.

Returns the server addresses that are now being probed.

Trait Implementations§

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impl Clone for Connection

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fn clone(&self) -> Connection

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Connection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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